Max Damage
Introduction to Max Damage
Max Damage turns a simple cannon into a puzzle tool. You load metal balls and blast them at stacked junk. Every hit adds points to a running total. Each stage sets a damage target and a shot limit. You set angle and power, then send a round across the screen. The ball ricochets off walls and crushes screens, tanks, and panes of glass.
Objects break in different ways. A TV shatters fast, while a safe shrugs off glancing blows. Barrels can explode and spark chain reactions that clear tight corners. Later levels add special ammo like heavy rounds that punch through or flaming shots that ignite crates. Planks and steel frames block clean lines and force banked angles. Careful aim turns one entry hit into a cascade that meets the goal.
The loop rewards planning and quick adjustments. You read the layout and find a seam. You break the weak link and open space. Quick restarts make experiments painless and keep the pace brisk. The visuals stay clean and the impacts feel punchy. The difficulty climbs in steady steps and asks for sharper angles and tighter power control, which gives short sessions a satisfying edge.